| |
Level 1 Rules |
| |
|
| |
Level 1 General
Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over,
under, or through a stunt, individual, or prop, is not allowed. |
| C. |
Tumbling while
holding or in contact with any prop is not allowed. |
| D. |
Assisted, or
connected tumbling is not allowed. |
| E. |
Dive rolls are
not allowed. |
| |
|
| |
Level 1 Standing/Running Tumbling |
| A. |
Skills must
involve constant physical contact with the performing surface.
(Exception: block cartwheels/round offs) Tumbling skills must
involve hand support with both hands when passing through the
inverted position. |
| B. |
Forward and
backward rolls, front and back walkovers, and handstands are
allowed. |
| C. |
Cartwheels and
round offs are allowed. |
| D. |
Front and back
handsprings are not allowed. |
| |
|
| |
Level 1 Stunts |
| A. |
1. |
A spotter
is required for all stunts at shoulder level and above
(exception: shoulder sits and straddle sits). (Example: suspended splits, flat-bodied positions, extension
preps, etc). Clarification: The center base in an
extended v-sit may be considered a spotter as long as they
are in a position to protect the head and shoulders of the
top person. |
2. |
Extended
stunts are not allowed (see definition of extended stunts in
glossary). A stunt may not be held at or pass through an
extended position. Clarification: If it is obvious to the
safety judge that the intent of the stunt group is to gain a
competitive advantage by passing through an extended
position, then it is a violation of this rule. Taking the
top person above the head of the bases would be illegal. |
|
| B. |
Single leg
stunts are only allowed below shoulder (prep) level. Clarification: If the primary bases squat, go to their knees or drop
the overall height of the stunt and hold the top person at their
shoulder level, this skill would be considered shoulder level and
therefore illegal, regardless of the back spot's positioning. |
| C. |
Twisting stunts
and transitions are allowed up to 1/4 twist by the top person. |
| D. |
During
transitions, all bases need to remain in contact with the stunt.
Transitional stunts may not involve changing bases. |
| E. |
Free flipping or
assisted flipping stunts and transitions are not allowed. |
| F. |
No stunt,
pyramid, or individual may move over or under another separate stunt, pyramid
or individual (example: shoulder sits walking under prep). |
| G. |
Pendulum and
pendulum style transitional stunts, where the top person falls away
from the original bases, must use at least three stationary
catchers, at least two of which are not original bases. Physical
contact must be maintained with all of the original base(s). |
| H. |
Single based
split catches are not allowed. |
| I. |
Single based
double awesomes/cupies require a separate spotter for each top
person. |
| J. |
L1 Stunts -
Release Moves |
| |
1. |
Release
moves are not allowed other than those allowed at Level 1 in
"Dismounts". |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are not allowed. |
| |
5. |
A single
full twisting log/barrel roll is not allowed. |
| |
6. |
Release
moves may not intentionally travel. |
|
| K. |
L1 Stunts -
Inversions |
| |
1. |
All
inversions must maintain contact with the performance
surface (Example: supported handstand). |
|
| |
|
| |
Level 1
Pyramids |
| A. |
Pyramids must
follow Level 1 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
| B. |
Top person must
receive primary support from a base. |
| C. |
Two leg
extended stunts |
| |
1. |
Two leg
extended stunts must be braced by at least two persons at
prep level or below with hand/arm connection only. |
| |
2. |
The
connection must be made at or below prep level. |
|
| D. |
Single leg
stunts at prep level |
| |
1. |
Single leg
stunts at prep level must be braced by at least two persons
at prep level or below with hand/arm connection only. |
| |
2. |
The
connection must be made prior to executing single leg stunt
and must be made at or below prep level. |
|
| E. |
No stunt,
pyramid, or individual may move over or under another separate stunt, pyramid
or individual. |
| |
|
| |
Level 1 Dismounts |
| A. |
Cradles from
single based stunts at prep level must have a separate spotter with at least one hand/arm supporting the head and shoulder
area through the cradle. |
| B. |
Cradles from
multi-based stunts at prep level must have two catchers and a
separate spotter with at least one hand/arm supporting the
head and shoulder area through the cradle. |
| C. |
Dismounts to the
performing surface from stunts and pyramids at prep level must be assisted by an original base. |
| D. |
Only straight
pop downs and basic straight cradles are allowed. |
| E. |
Twisting
dismounts (including 1/4 turns) are not allowed. |
| F. |
No dismounts are
allowed from extended stunts in pyramids. |
| G. |
No free flipping
or assisted flipping dismounts allowed. |
| H. |
Tension
drops/rolls of any kind are not allowed. |
| I. |
When cradling
single based double awesome/cupies, 2 catchers must catch each top
person. |
| |
|
| |
Level 1 Tosses |
| A. |
No tosses
allowed. |
| |
|
| |
Level 2 Rules |
| |
|
| |
Level 2 General Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over, under, or through a stunt, individual, or prop, is
not allowed. |
| C. |
Tumbling while holding or in contact with any prop is not allowed. |
| D. |
Assisted, or connected tumbling is not allowed. |
| E. |
Dive
rolls: |
1. |
Dive
rolls performed in a swan/arched position are not
allowed. |
2. |
Dive
rolls that involve twisting are not allowed. |
|
| |
|
| |
Level 2 Standing Tumbling |
| A. |
Flips and
aerials are not allowed. |
| B. |
Series front and back handsprings are not allowed. Clarification:
A back walk over into a back handspring is allowed. |
| C. |
Jump skills in immediate combination with handspring(s) are not
allowed. (Example: toe touch handsprings and handspring toe touches) |
| D. |
Non-airborne
skills must involve hand support with at least one hand when passing
through the inverted position. Example: Front and back walkovers,
cartwheels and round offs |
| E. |
Airborne skills must involve hand support with both hands when
passing through the inverted position. Example: Front and back
handsprings |
| F. |
No twisting while airborne. (Exception: Round offs) |
| |
|
| |
Level 2 Running Tumbling |
| A. |
Flips and
aerials are not allowed. |
| B. |
Series front and back handsprings are allowed. |
| C. |
Airborne skills must involve hand support with at least one hand
when passing through the inverted position. |
| D. |
No twisting while airborne. (Exception: Round offs) |
| |
|
| |
Level 2 Stunts |
| A. |
A spotter is
required for all extended stunts. |
| B. |
Single leg
stunts may not be held at or pass through an extended
position. |
Clarifications: |
| |
1. |
If it is
obvious to the safety judge that the intent of the stunt
group is to gain a competitive advantage by passing through
an extended position, than it is a violation of this rule.
Taking the top person above the head of the bases would be
illegal. |
| |
2. |
If the
primary bases squat, go to their knees or drop the overall
height of the stunt while extending their arms, this skill
would be considered extended and therefore illegal,
regardless of the back spot's positioning. |
|
| C. |
Twisting mounts and transitions are allowed up to a total of 1/2
twist between the bases and the top person combined. Clarification: a half twist performed with an additional half turn
by the bases would be illegal if performed simultaneously. |
| D. |
During transitions, at least one base must remain in contact with
the top person. |
| E. |
Free flipping or assisted flipping stunts and transitions are not
allowed. |
| F. |
No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or individual (e.g. shoulder sits walking under
prep). |
| G. |
Pendulum and
pendulum style transitional stunts, where the top person falls away
from the original bases, must use at least three stationary
catchers, at least two of which are not original bases. Physical
contact must be maintained with all of the original base(s). |
| H. |
Single based split catches are not allowed. |
| I. |
Single based double awesomes/cupies require a separate spotter for
each top person. |
| J. |
Log rolls are
allowed and may only be assisted by a base. Clarification:
The log roll may not be assisted by another top person. |
| K. |
L2 Stunts -
Release Moves |
| |
1. |
No release
moves allowed other than those allowed at Level 2 in
"Dismounts" and "Tosses." |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are not allowed. |
| |
5. |
A single
full twisting log/barrel roll is allowed as long as it
starts and ends in a cradle position. Clarification:
Log/Barrel roll must return to original bases and may not
include any skill other than the twist (ex: no kick full
twists). |
| |
6. |
Release
moves may not intentionally travel. |
|
| L. |
L2 Stunts -
Inversions |
| |
1. |
All
inversions must maintain contact with the performance
surface.
Exception: Transitions from ground level inversions to
non-inverted positions are allowed.
Clarifications:
Legal: Going from a handstand on the ground to a
non-inverted stunt such as a shoulder sit.
Illegal: Going from a cradle to a handstand or from a
prone position to a forward roll. |
|
| |
|
| |
Level 2
Pyramids |
| A. |
Pyramids must
follow Level 2 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
| B. |
Top persons must receive primary support from a base. Clarification:
Anytime a top person is released by the bases during a pyramid
transition, the top person must land in a cradle or dismount to the
performing surface. |
| C. |
Extended single leg stunts may not brace or be braced by any other
extended stunts. |
| D. |
No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or individual (e.g. shoulder sits walking under
prep). |
| E. |
Extended
single-leg stunts |
| |
1. |
must be
braced by two top persons at prep level or below. |
| |
2. |
The
connection to the braces can be hand or foot and must be
established at or below prep level. |
| |
3. |
Prep level
top persons must have both feet in bases hands. (Exception:
shoulder sit, double base thigh stand or shoulder stand) |
|
| |
|
| |
Level 2 Dismounts |
| A. |
Cradles from
single based stunts at prep level and above must have a separate spotter with at least one hand/arm supporting the head and shoulder
area through the cradle. |
| B. |
Cradles from multi-based stunts at prep level and above must have two catchers
and a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle. |
| C. |
Dismounts to the performing surface from stunts and pyramids from
prep level and above must be assisted by an original base. |
| D. |
Only straight pop downs, basic straight cradles and 1/4 turns are
allowed. |
| E. |
Twisting dismounts exceeding 1/4 turn are not allowed. All other
positions (e.g. toe touch, pike, tuck, etc) are not allowed. |
| F. |
Cradles from extended single leg stunts in pyramids are allowed. |
| G. |
No free flipping or assisted flipping dismounts allowed. |
| H. |
Tension drops/rolls of any kind are not allowed. |
| I. |
When cradling
single based double awesomes/cupies, 2 catchers must catch each top
person. Catchers and bases must be stationary prior to the
initiation of the dismount. |
| |
|
| |
Level 2 Tosses |
| A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
| B. |
Tosses must be performed from ground level and must land in a cradle
position. Top person must be caught in a cradle position by at least
3 original bases one of which is positioned at the head and shoulder
area of the top person. Bases must remain stationary during the toss
(i.e. No intentional traveling tosses). |
| C. |
Flipping,
inverted or traveling tosses are not allowed. |
| D. |
No stunt, pyramid, individual, or, prop may move over or under a
toss, and a toss may not be thrown over, under, or through stunts,
pyramids, individuals, or props. |
| E. |
The only body positions allowed are straight rides. |
| F. |
During the straight body ride, the top person may use different arm
variations such as (but not limited to) a salute or blowing a kiss
but must keep the legs and body in the straight ride position. |
| |
|
| |
Level 3 Rules |
| |
|
| |
Level 3 General Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over,
under, or through a stunt, individual, or prop, is not allowed. |
| C. |
Tumbling while
holding or in contact with any prop is not allowed. |
| D. |
Assisted, or
connected tumbling is not allowed. Clarification: double cartwheels and double forward rolls are
allowed because they will be interpreted as stunts, not assisted
tumbling. |
| E. |
Dive rolls: |
| |
1. Dive rolls performed in a swan/arched position are not allowed. |
| |
2. Dive rolls that involve twisting are not allowed. |
| |
|
| |
Level 3 Standing Tumbling |
| A. |
Flips are not
allowed. |
| B. |
Series front and
back handsprings are allowed. |
| C. |
Airborne skills
must involve hand support with at least one hand when passing
through the inverted position. |
| D. |
No twisting
while airborne (Exception: round offs). |
| |
|
| |
Level 3 Running Tumbling |
| A. |
Flips: |
1. |
Flips may
ONLY be performed in tuck position only from a round off or
round off back handspring(s). (Exception: aerial
cartwheels, running tuck fronts, and 3/4 front flips are allowed). The following tumbling skills are examples of
skills not allowed: X-outs, layouts, layout step outs,
whips, pikes, aerial walkovers, and arabians. |
2. |
Other
skills with hand support prior to the round off or round off
back handspring are allowed. Example: front handsprings and
front walkover through to round off back handspring back
tucks |
3. |
Cartwheel
tucked flips are not allowed. |
|
| B. |
No tumbling is
allowed after a flip or an aerial cartwheel. (Exception: a
forward or backward roll is allowed after a tuck flip; however, no
tumbling is allowed after the roll.) |
| C. |
No twisting
while airborne. (Exception: round offs) |
| |
|
| |
Level 3 Stunts |
| A. |
A spotter is
required for all extended stunts. |
| B. |
Single leg
extended stunts are allowed. |
| C. |
Twisting
mounts and transitions: |
1. |
Twisting
mounts and transitions are allowed up to one twist by the
top person. |
2. |
Full twisting transitions may land or originate from prep level or
below only. (ex: full up to an extended stunt would not be
allowed.) Clarification: 3/4 up to an extended stunt or down from an
extended stunt is allowed. |
3. |
Full twisting transitions to/from an extended stunt are not allowed. |
| |
Clarification: a half twist performed with an additional half turn by
the bases to an extended position would be illegal if
performed simultaneously. |
|
| D. |
During
transitions, at least one base must remain in contact with the top
person. |
| E. |
Free flipping
stunts and transitions are not allowed. |
| F. |
No stunt,
pyramid, or individual may move over or under another separate stunt, pyramid
or individual (e.g. shoulder sits walking under prep). |
| G. |
Prep level or
above pendulum and pendulum style transitional stunts where the top
person falls away from the bases requires three stationary catchers,
at least two of which are not original bases. Physical contact must
be maintained with all of the original base(s). |
| H. |
Single based
split catches are not allowed. |
| I. |
Single based
double awesomes/cupies require a separate spotter for each top
person. |
| J. |
L3 Stunts -
Release Moves |
| |
1. |
No release
moves allowed other than those allowed at Level 3 in
"Dismounts" and "Tosses." Exception: Single based, coed
style toss stunts to prep level are allowed. |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are not allowed. |
| |
5. |
A single
full twisting log/barrel roll is allowed as long as it
starts and ends in a cradle position. Clarification:
Log/Barrel roll must return to original bases and may not
include any skill other than the twist (ex: no kick full
twists). |
| |
6. |
Release
moves may not intentionally travel. |
|
| K. |
L3 Stunts -
Inversions |
| |
1. |
No inverted
stunts above shoulder level. (Exception: Double base
suspended forward roll dismount to a cradle or the
performing surface is allowed) The connection and support of
the top person with the base(s) must be at shoulder level or
below. |
| |
2. |
Downward
inversions are only allowed below prep level and must be
assisted by at least two bases positioned at the head and
shoulder area. Top person must maintain contact with an
original base. Clarification: The stunt may not pass
through prep level and then become inverted below prep level
(the momentum of the top person coming down is the primary
safety concern). Clarification: Catchers must physically catch the top person
at the head and shoulder area. |
|
| |
|
| |
Level 3
Pyramids |
| A. |
Pyramids must
follow Level 3 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
| B. |
Top persons must
receive primary support from a base. |
| C. |
Extended single
leg stunts may not brace or be braced by any other extended stunts. |
| D. |
No stunt,
pyramid, or individual may move over or under another separate stunt, pyramid
or individual (ex: shoulder sits walking under prep). |
| E. |
L3 Pyramids - Release Moves |
| |
1. |
During a
pyramid transition, a top person may pass above 2 persons
high while in direct physical contact with at least two
persons at prep level or below. |
| |
2. |
Top person
must remain in direct arm-to-arm contact with at least two
different top persons at prep level or below.
Clarification:
a. Being braced on one side with both arms and the other
side by hand-foot connection is NOT allowed.
b. If top person is braced on each side with arm-to-arm
connection and a THIRD bracer with hand-foot connection, the
skill would be legal. |
| |
3. |
These
release transitions may not involve changing bases. |
| |
4. |
These transitions must be caught by at least 2 catchers.
a. Both catchers must be stationary.
b. Both catchers must maintain visual contact with the top person
throughout the entire transition. |
|
| F. |
L3 Pyramids - Inversions |
| |
1. |
Must follow
L3 Stunt Inversions rules |
|
| G. |
L3 Pyramids - Release Moves w/ Braced Inversions |
| |
1. |
Pyramid
transitions may not involve inversions while released from
the bases. |
|
| |
|
| |
Level 3 Dismounts |
| A. |
Cradles from
single based stunts at prep level and above must have a separate spotter with at least one hand/arm supporting the head and shoulder
area through the cradle. |
| B. |
Cradles from
multi-based stunts at prep level and above must have two catchers and a
separate spotter with at least one hand/arm supporting the
head and shoulder area through the cradle. |
| C. |
Dismounts to the
performing surface from stunts and pyramids at prep level and above
must be assisted by an original base. |
| D. |
Only straight
pop downs, basic straight cradles and quarter turns are allowed from
any single leg stunt. |
| E. |
Up to 1-1/4
twists are allowed from any two leg stunts. |
| F. |
Up to 1 trick
allowed during a dismount from any two leg stunt. |
| G. |
No free flipping
dismounts allowed. |
| H. |
Tension
drops/rolls of any kind are not allowed. |
| I. |
When cradling
single based double awesomes/cupies, 2 catchers must catch each top
person. Catchers and bases must be stationary prior to the
initiation of the dismount. |
| |
|
| |
Level 3 Tosses |
| A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
| B. |
Tosses must be
performed from ground level and must land in a cradle position. Top
person must be caught in a cradle position by at least 3 original
bases one of which is positioned at the head and shoulder area of
the top person. Bases must remain stationary during the toss (i.e.
No intentional traveling tosses). |
| C. |
Flipping, inverted or traveling tosses are not allowed. |
| D. |
No stunt,
pyramid, individual, or, prop may move over or under a toss, and a
toss may not be thrown over, under, or through stunts, pyramids,
individuals, or props. |
| E. |
Up to 1 trick
allowed during a toss. Twisting tosses may not exceed 1 twisting
rotation. (Legal: toe-touch, ball out, pretty girl, etc...) (Illegal:
Switch kick, pretty girl-kick, double toe-touch) Clarification: The
"arch" does not count as a trick. Exception: a Ball X is allowed at
this level. |
| F. |
During a
twisting toss, no skill other than the twist is allowed. (e.g. kick
fulls, 1/2 twist toe touches, etc... are not allowed) |
| |
|
| |
Level 4 Rules |
| |
|
| |
Level 4 General Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over, under, or through a stunt, individual, or prop, is
not allowed. |
| C. |
Tumbling while holding or in contact with any prop is not allowed. |
| D. |
Assisted, or connected tumbling is not allowed. Clarification: double
cartwheels and double forward rolls are allowed because they will be
interpreted as stunts, not assisted tumbling. |
| E. |
Dive
rolls: |
1. Dive rolls performed in a swan/arched position are not allowed. |
2. Dive rolls that involve twisting are not allowed. |
|
| |
|
| |
Level 4 Standing Tumbling |
| A. |
Standing flips
and flips from a back handspring entry are allowed. |
| B. |
Skills are allowed up to 1 flipping and 0 twisting rotations.
(Exception: aerial cartwheel, Onodi) |
| C. |
Consecutive flip-flip combinations are not allowed (ex: back
tuck-back tuck, back tuck-punch front, etc). |
| D. |
Jump skills are not allowed in immediate combination with a standing
flip (Example: toe touch back tucks, back tuck toe touches, pike
jump front flips) Clarification: toe touch back handspring back
tucks are allowed because the flip skill is not connected
immediately after the jump skill. |
| |
|
| |
Level 4 Running Tumbling |
| A. |
Skills are
allowed up to 1 flipping and 0 twisting rotations. (Exception:
aerial cartwheel, Onodi) |
| |
|
| |
Level 4 Stunts |
| A. |
A spotter is
required for all extended stunts. |
| B. |
Single leg extended stunts are allowed. |
| C. |
Twisting mounts and transitions are allowed up to 1-1/2 twists by
the top person. |
| D. |
No stunt, pyramid, or individual may move over or under another separate stunt, pyramid or individual (e.g. shoulder sits walking under
prep). |
| E. |
Free flipping mounts or transitional stunts are not allowed. |
| F. |
During transitions, at least one base must remain in contact with
the top person. (Exception: See "Release Moves") |
| G. |
Prep level or
above pendulum and pendulum style transitional stunts where the top
person falls away from the bases requires three stationary catchers,
at least two of which are not original bases. Physical contact must
be maintained with all of the original base(s). |
| H. |
Single based split catches are not allowed. |
| I. |
Single based double awesomes/cupies require a separate spotter for
each top person. |
| J. |
L4 Stunts -
Release Moves |
| |
1. |
Release
moves are allowed but must not exceed extended arm level
(exception: cradles). (i.e. Tick-tocks are allowed.) |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are not allowed. |
| |
5. |
Release
moves may not intentionally travel. |
|
| K. |
L4 Stunts -
Inversions |
| |
1. |
Extended
inverted stunts allowed. Also, see "Stunts"and "Pyramids". |
| |
2. |
Downward
inversions are allowed at prep level or below and must be
assisted by at least three bases, at least two of which are
positioned to protect the head and shoulder area. Clarification: The stunt may not pass above prep level and
then become inverted at prep level. (The momentum of the top
person coming down is the primary safety concern.) Clarification: Catchers must make contact with the head and
shoulder area. |
| |
3. |
Downward
inversions must maintain contact with an original base. |
| |
4. |
RULE ADJUSTMENT:
Downward inversions from prep level or above may not land in
an inverted position. Clarification: Downward inversions from prep level that land
in an inverted position ARE NOW ALLOWED this season. |
|
| |
|
| |
Level 4
Pyramids |
| A. |
Pyramids must
follow Level 4 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
| B. |
Top persons must receive primary support from a base. |
| C. |
Extended single leg stunts may not brace or be braced by any other
extended stunts. |
| D. |
1. |
No stunt or
pyramid may move over or under another separate stunt or pyramid
(e.g. shoulder sits walking under prep). |
2. |
In a
pyramid transition, a top person may travel over another top
person while connected to that top person at prep level or
below. |
|
E. |
L4 Pyramids Release Moves |
| |
|
1. |
During a
pyramid transition, a top person may pass above 2 persons
high while in direct physical contact with at least one
person at prep level or below. |
| |
|
2. |
Primary
weight may not be borne at second level. Clarification: The transition must be continuous. |
| |
|
3. |
Non-inverted pyramid release moves must be caught by at
least 2 catchers.
a. RULE ADJUSTMENT: In pyramids
where the top person travels over their bracer (i.e. leap
frogs or wolf wall transitions), both catchers must be
stationary.
b. Both catchers must maintain visual contact with the top person
throughout the entire transition. |
| |
|
4. |
Non-inverted transitional pyramids may involve changing
bases. When changing bases:
a. The top person must maintain physical contact with a
person at prep level or below.
b. The top person must be caught by at least 2 catchers. Both catchers must be stationary and may not be involved with any other skill or
choreography when the transition is initiated. |
F. |
L4 Pyramids- Inversions |
| |
|
1. |
Must follow
L4 Stunt Inversions rules. |
G. |
L4 Pyramids - Release Moves w/ Braced Inversions |
| |
|
1. |
Pyramid
transitions may involve braced inversions (including braced
flips) while released from the bases if contact is
maintained with at least 2 persons at prep level or below.
Contact must be maintained throughout entire transition with
either the top person(s) or the base(s). |
| |
|
2. |
Braced
inversions (including braced flips) are allowed up to 1-1/4
flipping rotations, 0 twisting rotations. |
| |
|
3. |
Braced
inversions (including braced flips) may not involve changing
bases. |
| |
|
4. |
Braced
inversions (including braced flips) must be in continuous
movement. |
| |
|
5. |
All braced
inversions (including braced flips) must be caught by at
least 3 catchers.
a. All catchers must be stationary
b. All catchers must maintain visual contact with the top person
throughout the entire transition.
c. The 3 catchers may not be involved with any other skill or
choreography when the transition is initiated. |
| |
|
6. |
Braced
inversions (including braced flips) may not travel downward
while inverted. |
|
| |
|
| |
Level 4 Dismounts |
| A. |
Cradles from
single based stunts at prep level and above must have a separate spotter with at least one hand/arm supporting the head and shoulder
area through the cradle. |
| B. |
Cradles from multi-based stunts at prep level and above must have two catchers
and a separate spotter with at least one hand/arm supporting the head and shoulder area through the cradle. |
| C. |
Dismounts to the performing surface from stunts and pyramids prep
level and above must be assisted by an original base. |
| D. |
Up to a 2-1/4 twisting rotation allowed from all two legged stunts. |
| E. |
Up to a 1-1/4 twisting rotation allowed from all single leg stunts. |
| F. |
During a cradle that exceeds 1-1/4 twists, no skill other than the
twist is allowed. |
| G. |
No free flipping dismounts allowed. |
| H. |
Tension drops/rolls of any kind are not allowed. |
| I. |
When cradling single based double awesomes/cupies 2 catchers must
catch each top person. Catchers and bases must be stationary prior
to the initiation of the dismount. |
| |
|
| |
Level 4 Tosses |
| A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
| B. |
Tosses must be performed from ground level and must land in a cradle
position. Top person must be caught in a cradle position by at least
3 original bases one of which is positioned at the head and shoulder
area of the top person. Bases must remain stationary during the toss
(i.e. No intentional traveling tosses). (Exception: A 1/2 turn is
allowed by bases as in a kick full basket.) |
| C. |
Flipping, inverted or traveling tosses are not allowed. |
| D. |
No stunt, pyramid, individual, or, prop may move over or under a
toss, and a toss may not be thrown over, under, or through stunts,
pyramids, individuals, or props. |
| E. |
Up to 2 tricks allowed during a toss. (e.g. kick full, full up toe
touch, etc.) |
| F. |
During a toss that exceeds 1-1/2 twisting rotations, no skill other
than the twist is allowed. (e.g. kick doubles are not allowed) |
| G. |
Tosses may not exceed 2 twisting rotations. |
| |
|
| |
Level 5 Rules |
| |
|
| |
Level 5 General Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over,
under, or through a stunt, individual, or prop, is not allowed. |
| C. |
Tumbling while
holding or in contact with any prop is not allowed. |
| D. |
Assisted, or
connected tumbling is not allowed. Clarification: double cartwheels and double forward rolls are
allowed because they will be interpreted as stunts, not assisted
tumbling. |
| E. |
Dive
rolls: |
1. Dive rolls performed in a swan/arched position are not allowed. |
2. Dive rolls that involve twisting are not allowed. |
|
| |
|
| |
Level 5 Standing/Running Tumbling |
| A. |
Skills are
allowed up to 1 flipping and 2 twisting rotations. |
| |
|
| |
Level 5 Stunts |
| A. |
A spotter is
required for all extended stunts. |
| B. |
Single leg
extended stunts are allowed. |
| C. |
Twisting mounts
and twisting transitions are allowed up to 2 twisting rotations by
the top person. |
| D. |
Free flipping
stunts or transitional are not allowed. |
| E. |
RULE ADJUSTMENT: No stunt or pyramid may move over or under
another stunt or pyramid. (ex: shoulder sits walking under prep). This rule no longer exists. |
| F. |
Prep level or
above pendulum and pendulum style transitional stunts where the top
person falls away from the bases requires three stationary catchers,
at least two of which are not original bases. Physical contact must
be maintained with all of the original base(s). |
| G. |
Single based
split catches are not allowed. |
| H. |
Single based
double awesomes/cupies require a separate spotter for each top
person. |
| I. |
L5 Stunts -
Release Moves |
| |
1. |
Release
moves are allowed but must not exceed more than eighteen
inches above extended arm level. (Example: Tic-tocks are
allowed.) |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are allowed up to a 180 degree rotation with a 1/2 twist and
must be caught by at least 3 catchers, one of which is
positioned at head and shoulder area of the top person. |
| |
5. |
Release
moves may not intentionally travel. |
|
| J. |
L5 Stunts -
Inversions |
| |
1. |
Extended
inverted stunts allowed. Also, see "Stunts" and "Pyramids". |
| |
2. |
Downward
inversions are allowed from prep level and above and must be
assisted by at least three bases, at least two of which are
positioned to protect the head and shoulder area. Contact
must be initiated at the shoulder level (or above) of the
bases. (Exception: A controlled powerpressing of an
extended inverted stunt (i.e. needle) to shoulder level is
allowed). Clarification: Catchers must make contact with the head and
shoulder area. |
| |
3. |
Downward
inversions must maintain contact with an original base. |
| |
4. |
RULE ADJUSTMENT: Downward inversions from above prep level may not be caught and/or land
in an inverted position. Clarification: Top person may not be caught or land with
their shoulders below their hips. |
|
| |
|
| |
Level 5 Pyramids |
| A. |
Pyramids must
follow Level 5 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
| B. |
Top persons must
receive primary support from a base. |
C. |
L5 Pyramids - Release Moves |
| |
|
1. |
During a
pyramid transition, a top person may pass above 2 persons
high while in direct physical contact with at least one
person at prep level or below. |
| |
|
2. |
Primary
weight may not be borne at second level. Clarification:
The transition must be continuous. |
| |
|
3. |
Non-inverted pyramid release moves must be caught by at
least 2 catchers.
a. RULE ADJUSTMENT: In pyramids
where the top person travels over their bracer (i.e. leap
frogs or wolf wall transitions), both catchers must be
stationary.
b. Both catchers must maintain visual contact with the top person
throughout the entire transition. |
| |
|
4. |
Non inverted transitional pyramids may involve changing bases When
changing bases:
a. The top person must maintain physical contact with a
person at prep level or below.
b. The top person must be caught by at least 2 catchers. Both catchers must be stationary and may not be involved with any other skill or
choreography when the transition is initiated. |
D. |
L5 Pyramids - Inversions |
| |
|
1. |
Must follow
L5 Stunt Inversions rules. |
E. |
L5 Pyramids - Release Moves w/ Braced Inversions |
| |
|
1. |
Pyramid
transitions may involve braced inversions (including braced
flips) while released from the bases if contact is
maintained with at least 1 persons at prep level or below.
Contact must be maintained throughout entire transition with
either the top person(s) or the base(s). |
| |
|
2. |
Braced
inversions (including braced flips) are allowed up to 1-1/4
flipping rotations. |
| |
|
3. |
Braced
inversions (including braced flips) are allowed up to 1
twist if contact is maintained with 2 top persons at prep
level or below. |
| |
|
4. |
Inverted
transitional pyramids may involve changing bases. |
| |
|
5. |
Braced
inversions (including braced flips) must be in continuous
movement. |
| |
|
6. |
All braced inversions (including braced flips) must be caught by at
least 3 catchers.
a. All catchers must be stationary.
b. All catchers must maintain visual contact with the top person
throughout the entire transition.
c. The 3 catchers may not be involved with any other skill or
choreography when the transition is initiated. |
| |
|
7. |
Braced
inversions (including braced flips) may not travel downward
while inverted. |
|
| |
|
| |
Level 5 Dismounts |
| A. |
Cradles from
single based stunts at prep level and above must have a separate spotter with at least one hand/arm supporting the head and shoulder
area through the cradle. |
| B. |
Cradles from
multi-based stunts at prep level and above must have two catchers and a
separate spotter with at least one hand/arm supporting the
head and shoulder area through the cradle. |
| C. |
Dismounts to the
performing surface must be assisted by an original base. |
| D. |
Up to a 2-1/4
twisting rotation allowed from all stunts. |
| E. |
No free flipping
dismounts allowed. |
| F. |
Tension
drops/rolls of any kind are not allowed. |
| G. |
When cradling
single based double awesomes/cupies 2 catchers must catch each top
person. |
| |
|
| |
Level 5 Tosses |
| A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
| B. |
Tosses must be
performed from ground level and must land in a cradle position. Top
person must be caught in a cradle position by at least 3 original
bases one of which is positioned at the head and shoulder area of
the top person. Bases must remain stationary during the toss (i.e.
No intentional traveling tosses). (Exception: A 1/2 turn is allowed
by bases as in a kick full basket.) |
| C. |
Flipping,
inverted or traveling tosses are not allowed. |
| D. |
No stunt,
pyramid, individual, or prop may move over or under a toss, and a
toss may not be thrown over, under, or through stunts, pyramids,
individuals, or props. |
| E. |
Up to 2-1/2
twisting rotations allowed. |
| |
|
| |
Level 6 Rules |
| |
|
| |
Level 6 General Tumbling |
| A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
| B. |
Tumbling over, under, or through a stunt, individual, or prop, is
not allowed. |
| C. |
Tumbling while holding or in contact with any prop is not allowed. |
| D. |
Assisted, or connected tumbling is not allowed. |
| E. |
Dive
rolls: |
1. Dive rolls performed in a swan/arched position are not allowed. |
2. Dive rolls that involve twisting are not allowed. |
|
| |
|
| |
Level 6 Standing/Running Tumbling |
| A. |
Skills are
allowed up to 1 flipping and 2 twisting rotations. |
| |
|
| |
Level 6 Stunts |
| A. |
A
spotter is required: |
1. During extended one-arm stunts other than an extension, awesomes/cupies
or liberties |
2. When the load/transition involves a twist or flip |
|
| B. |
Twisting stunts and transitions are allowed up to 2 twisting
rotations by the top person. |
| C. |
Free flipping or assisted flipping stunts and transitions are
allowed. Rewinds must originate from ground level only and are
allowed up to 1 flipping and 2 twisting rotations. Exception:
Rewinds to a cradle position are allowed. RULE ADJUSTMENT: All free flipping transitions caught at
shoulder level or below must use an additional catcher who protects
the head and neck. (example: a flip that lands in a straddle
position requires a hands-on spotter) |
| D. |
Transitional stunts may involve changing bases. |
| E. |
Single based split catches are not allowed. |
| F. |
Single based double awesomes/cupies require a separate spotter for
each top person |
| G. |
RULE
ADJUSTMENT: No stunt or pyramid may move over or under another
stunt or pyramid. (ex: shoulder sits walking under prep). This
rule no longer exists. |
| H. |
L6 Stunts -
Release Moves |
| |
1. |
Release
moves are allowed. |
| |
2. |
Release
moves may not land in a prone position. |
| |
3. |
Release
moves must return to original bases. |
| |
4. |
Helicopters
are allowed up to a 180 degree rotation with a 1/2 twist and
must be caught by at least 3 catchers, one of which is
positioned at head and shoulder area of the top person. |
| |
5. |
Release
moves may not intentionally travel. |
|
| I. |
L6 Stunts -
Inversions |
| |
1. |
Downward
inversions from above prep level must be assisted by at
least 2 bases. Top person must maintain contact with a base. |
|
| |
|
| |
Level 6 Pyramids |
| A. |
Pyramids are
allowed up to 2-1/2 high. |
| B. |
For 2-1/2 high pyramids, there must be a spotter in front and back for
each person on the top level, and the spotter(s) must be in position
the entire time the top person(s) is at the 2-1/2 high level(s)
Spotters may stand slightly to the side but must remain in a
position to adequately spot the top person. Spotters must maintain
visual contact with the top person the entire time the top person is
at the 2-1/2 high level. Spotters may not be a primary support of the
pyramid. |
| C. |
RULE
ADJUSTMENT: Free-flyings mounts must originate from ground level only and are allowed up to 1 flipping and 1 twisting
rotation, or 0 flipping and 2 twisting rotations. |
| D. |
L6 Pyramids
- Release Moves |
| |
1. |
During a
pyramid transition, a top person may pass above 2-1/2 high
while in direct physical contact with at least one person at
prep level or below. |
|
| E. |
L6 Pyramids
- Inversions |
| |
1. |
Inverted
stunts are allowed up to 2-1/2 persons high and must be
braced by at least 1 person at prep level or below. |
| |
2. |
Downward
inversions from above prep level must be assisted by at
least 2 bases. Top person must maintain contact with a base
or another top person. |
|
| F. |
L6 Pyramids
- Release Moves w/ Braced Inversions |
| |
1. |
Braced
flips are allowed up to up to 1-1/4 flipping and 1 twisting
rotation. |
| |
2. |
Braced
flips are allowed if direct physical contact is maintained
with at least 1 top person at prep level or below and must
be caught by at least 2 catchers. |
|
| |
|
| |
Level 6 Dismounts |
| A. |
Single based
cradles that exceed 1-1/4 twisting rotations must have a spotter
assisting the cradle with at least one hand/arm supporting the head
and shoulder of the top person. |
| B. |
Dismounts to the performing surface from stunts and pyramids must be
assisted. |
| C. |
RULE
ADJUSTMENT:
Up to a 2-1/4 twist cradle is allowed from all stunts and pyramids
up to 2 persons high and requires at least 2 catchers. Cradles from
2-1/2 high pyramids are allowed up to 1-1/4 twist and require 3
catchers. (Exception: 2-1-1 thigh stands may perform 2 twists from
a forward facing stunt only. E.g. extension, liberty, heel stretch). |
| D. |
Free flipping skills dismounts are allowed up to 1 flipping and 0 twisting rotations. |
| E. |
Free flipping dismounts to the performance surface are not allowed. |
| F. |
Flips into cradles from prep level or below stunts require at least 2 catchers, one
of which is an original base. |
| G. |
Flips that originate above prep level are not allowed. (Exception:
3/4 front flip may occur from a 2-1/2 high pyramid but requires 2
catchers and an additional spotter positioned at the head and
shoulder area of the top person. Spotter may stand slightly to the
side but must use at least one hand/arm to catch under the top
person's head and shoulders.) |
| H. |
Tension
drops/rolls of any kind are not allowed. |
| I. |
When cradling single based double awesomes/cupies 2 catchers must
catch each top person. Catchers and bases must be stationary prior
to the initiation of the dismount. |
| |
|
| |
Level 6 Tosses |
| A. |
Tosses are allowed up to a total of 4 tossing bases. One base must
be behind the top person during the toss and may assist the top
person into the toss. |
| B. |
Tosses must be performed from ground level and must land in a cradle
position by at least 3 bases, one of which is positioned at the head
and shoulders area of the top person. |
| C. |
Flipping tosses are allowed up to 1 flipping rotation and 2 twists. |
| D. |
No stunt,
pyramid, individual, or, prop may move over or under a toss, and a
toss may not be thrown over, under, or through stunts, pyramids,
individuals, or props. |
| E. |
Non-flipping tosses may not exceed 3-1/2 twists. |
| F. |
Top persons tossed to another set of bases must be caught in a
cradle position by at least 3 stationary catchers. Catchers may not
be involved in any other choreography and must have visual contact
with top person when the toss is initiated and must maintain visual
contact throughout the entire toss. The toss is allowed up to 0
flipping and 1-1/2 twisting rotations. (Exception: 3/4 front flips
with no twists are allowed) |